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In Welcome to the Forum
Arun Asfa
Jul 26, 2025
MMOexp-Diablo 4 Which Builds Are Truly Worth Your Time in Season 9 We're now two weeks deep into Diablo 4's latest season, and it's time to separate fact from fiction. After leveling every class to 60 and dragging them into Torment IV, I've got a full breakdown on which builds shine the brightest-and which ones look promising on paper but fall flat in practice.   So, whether you're aiming to hit Pit 100 or just looking for the easiest class to cruise through the early endgame, this guide covers the best builds Diablo 4 Items, required gear, and how much effort each playstyle demands. Let's dive in.   Sorcerer: The Teleporting Hydra God   If you want raw power with minimal effort, Hydra Sorcerer is your go-to class this season.   Why It's S-Tier:    Fast 1-60 leveling thanks to smooth mobility and Haradric powers.  Once you get the key unique Aidian Iris, paired with Hydra Temper Vam, Torment III melts.  Add Greater Affix items and you're instantly slaying in Torment IV.   Scaling into Pit 100:   Here's where things get trickier. The Fitting Iris scales your Hydra damage based on the number of bonus heads you've got, which means triple Masterworked tempers become a must.   If you're aiming for:    Pit 90-95: Double Masterworks are enough.  Pit 100+: You'll need perfect rolls-triple bonuses on resource cost, crit, and skill ranks (e.g., Primordial Binding, Glass Cannon, Harlequin Crest).   Verdict: Easy start, massive power, but high-end requires obsessive min-maxing.   Druid: Pulverize + Poison = Broken Damage   Surprise of the season? Druid is absolutely busted. Pulverize with the Rotten Lightbringer turns you into a poison-spewing machine of death.   What Makes It So Good:  Creates poison puddles that spew droplets dealing 50-100 billion per tick.  No need for triple Masterworks or Mythics to get started.  600%+ bonus damage from the Lightbringer alone.  Can hit Pit 90 with basic gear and no Greater Affixes.   You can amplify this even further with:  Air of Perdition  Ring of Starless Skies  Core Skill greater affixes on gloves and amulets.   With enough ranks, Pulverize can reach 30+ levels, scaling damage beyond anything we've seen in earlier seasons.   Verdict: Probably the easiest class to push to Pit 100. Budget-friendly. No gatekeeping gear walls.   Necromancer: Lazy Leveling, Easy Power   If you want the most chill, low-effort experience possible, Minion Necro is your best friend.   What Makes It So Simple:  Level 1-60 is effortless with skeletons and mages doing the work.  No need for big uniques early-just Hand of Nas gets you into Torment IV.  Add Ring of Mendeln and basic masterworks, and you're set.   Even with mediocre gear:  No triple Masterworks  No Greater Affix on gloves  Missing Hellbent Commander entirely  and you're still farming Pit 80-85 comfortably.   Room to Grow:  Missing 63 Paragon points? Still works.  Glyph levels below 70? Still viable.  The ceiling is high, and you'll feel strong long before you're fully optimized.   Verdict: Necro delivers smooth power without the stress. Start here if you want zero friction progression.   Spiritborn: Cool Concept, High Maintenance   Let's talk about the Spiritborn-a new fan favorite that's unfortunately more theory than reality for most players.   What's the Hype?  With Bellazan's Maxtlatl and Jaguar Spirit Hall, you fire off thorns and damage procs like a magical shotgun.  It's visually wild and sounds good on paper.   The Problem:  You need the helmet to boost Spirit Hall potency.  You must have triple Masterworks on:  Jaguar Spirit Hall potency  Mystic Circle potency (multiple times)  Every relevant modifier   Without perfect rolls, your build just... stalls. Even if you're clearing Pit 90, it takes:  Several trashed Greater Affix rings  Obsessive farming for high-rolled potency  Endless rerolls that drain resources and sanity   Verdict: Snake oil for casuals, god-tier for perfectionists. Don't start here unless you enjoy endless farming.   Rogue: Powerful-If You Have a Stash Full of Gear   Rogues aren't bad this season-but they're not great starter classes. What They Need:    Azurewrath (Lucky Hit-based damage)  Fist of Fate  Penitent Greaves  Tibolt's Will   That's four uniques before you even start dealing real damage. The Rogue's best builds rely on item synergy from other boss drops:    Duriel, Andariel, Harbinger of Hatred for Azurewrath  Ice Beast for Fist of Fate   Once You Have Them:   You can:  Farm Pit 80-85 easily  Clear all of Torment IV  Melt bosses using Penetrating Shot with 137% bonus damage  But to go further?  Triple Masterwork Eaglehorn Bow  Max-roll Lucky Hit Chance on Azurewrath   Verdict: Great for alt characters. Don't start here unless you already have stash support.Barbarian: Last to Level, First in Fury   Much like the Rogue, Barbarian is not for the faint of heart-but becomes a powerhouse once geared.   You'll Need:  Ramaladni's Magnum Opus  Hoofs of the Mountain God  Shout of Verathal  Tibolt's Will  Aspect of Moonrise  Aspect of Adaptability   Most of these need to be Greater Affix, high-rolled, and/or triple Masterworked to feel right. When you hit that sweet spot? You scale damage based on 300+ Fury and get 120-400%+ bonus damage.   But it's very unlikely you'll get that kind of gear on your first character buy duriel mats.   Verdict: Once you're geared, you fly-but Barb is best saved for third or fourth character status.   Final Thoughts   If you want to feel powerful early and reach Torment IV or even Pit 90+ without sweating over item rolls and perfect tempers, Druid, Sorcerer, and Necromancer are your best bets this season.
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General Discussion
In Welcome to the Forum
Arun Asfa
Jul 26, 2025
MMOexp-The Best Free and Cheap Cards in College Football 26 Ultimate Team College Football 26 is finally here, and if you're diving into Ultimate Team mode, you know the grind is real. Whether you're just starting or already knee-deep in tower solos, having the right cards makes all the difference-not just for your win rate but for your wallet too CFB 26 Coins. In this article, we're breaking down five essential cards every player should have on their College Ultimate Team roster.   Some of these are free. Others are insanely good value. And yes, one is an overlooked tight end that just might become your new MVP. Let's jump into it.   1. AJ Harris (CB-Free Tower Solos Reward)   Let's start with a lockdown corner you can get without spending a single coin: AJ Harris.  Height: 6'1  Speed: 85  Man Coverage: 85  Zone Coverage: 84   Harris is one of the best early-game cornerbacks in College Football 26, and he's completely free from the Tower Solos. You'll need to grind through 30 solos in three tiers, which takes about 4 hours, but for a card that rivals 180,000-coin players in the Auction House, it's more than worth it.   Other CBs with comparable stats (like 85 OVR Mansoor) only have 84 speed and cost a fortune. And let's be honest-speed is king at cornerback.   Plus, completing the solos now sets you up for future free players in Season 2. Do it once, get rewarded twice.   Verdict: Free, fast, reliable. There's no excuse not to have AJ Harris on your team.   2. Alex Perry (WR-Season 1 Store)   Next up is a deep threat monster: Alex Perry, a 6'5" wide receiver who's made a name for himself despite only having 77 Spec Catch.  Height: 6'5"  Speed: 83  Jumping: 85   Available in the Season 1 store for 1,800 Trophies, Perry is one of the best free WRs in the game. You earn trophies simply by leveling up, and if you've seen any gameplay lately, you already know how aggressive catching works in this year's game.   If your opponent leaves Perry in single coverage, he's winning the jump ball more often than not. You can give him a boost with strategy items and team chemistry, but even stock, he's a matchup nightmare. Not to mention-Season 2 is around the corner. Grab him now or you'll regret not having him in your lineup.   Verdict: Free Megatron-lite. Jump balls are OP, and Perry takes full advantage.   3. Zayn Durant (DT-85 OVR)   Let's talk defense. Specifically, Zayn Durant, your new favorite Defensive Tackle.  Speed: 78  Block Shed: 80  Finesse Move: 82  Abilities: Yes (non-core card)   What makes Durant stand out isn't just his 300-pound frame paired with elite speed-it's that he gets abilities. Most DTs early in the game are core cards, meaning no abilities. Durant, on the other hand, can equip:    Inside Disruptor (think Inside Stuff for run defense)  Pocket Disruptor (pass-rush focused)   Abilities are extremely limited right now (12 AP per side), but Inside Disruptor is one of the few that's actually useful. Durant's value isn't just in stats-it's in impact.   Verdict: Affordable interior force with meta-defining ability access. Worth every coin.   4. Ronnie Lott (FS-83 OVR Budget Beast)   Safeties are the heart of every good defense, and Ronnie Lott is a budget-friendly hammer at the back end.  Speed: 83  Acceleration: 82  Zone Coverage: 81  Hit Power: 83  Change of Direction: 82   You can usually grab this version of Lott for under 60K. He covers a ton of ground, hits hard, and even forced a fumble in recent gameplay footage (which is rare this year).   Linebackers feel clunky for usering right now, but Lott gives you that hybrid feel-fast enough to track routes, strong enough to crush running backs.    User him in the middle of the field  Let him patrol deep zones  Or even play the run and blitz   This card does it all. Verdict: Versatile safety with big-hit potential. There's no better bang-for-your-buck FS.   5. Eli Stowers (TE-81 OVR Hidden Gem)   Now here's the curveball. You may think using an 81 overall tight end sounds like budget desperation. But Eli Stowers might be one of the most underrated cards in the entire game.    Height: 6'4"  Speed: 81  Route Running (Short/Med/Deep): All 80+  Juke & Spin: 76  Change of Direction: 81  Catching: 81Tight ends don't usually juke defenders-but Stowers does. If you've watched any game footage, you'll see this card consistently creating separation after the catch. His juke animation is surprisingly crisp, and he's been more reliable than big-ticket players like Gronk in some games.   He may not be a blocker (56 run block), but if you use him primarily as a receiving option-especially on drags, crossers, and seam routes-you're going to love him.   At 20K or less (if you can find him), he's a low-cost playmaker that feels like an elite.   Verdict: Budget baller with elite route running Buy Coins CUT NCAA 26. Don't sleep on this tight end.   Final Thoughts: Build Smarter, Not Harder   These cards offer incredible value across offense and defense. And most importantly, they help you compete without spending massive coins or hours rerolling packs.
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What Are the Benefits of Walking Cradles Toys?
In Welcome to the Forum
Arun Asfa
Jul 26, 2025
MMOexp-COD BO7 Which SMG Reigns Supreme Since its release just over a week ago, the Ladra SMG has quickly made waves across Call of Duty: Black Ops 7, proving itself as not just a flashy new weapon-but potentially the best SMG in the game. And when mastered, it becomes an absolute laser beam of destruction Call of Duty Black Ops 7 Bot Lobbies. From unlocking Dark Matter camo, hitting insane killstreaks, and even discovering a "pay-to-win" blueprint, this weapon has redefined aggressive sub play in the current meta.   In this deep dive, we're breaking down everything you need to know about the Ladra-from its best loadout and blueprint differences to an electrifying match that ended in a nuke and 96-7 stat line. If you're looking for the next SMG to build your class around in Black Ops 7, this is it.   Mastering the Ladra SMG: Best Loadout Setup   Let's start with what makes the Ladra so powerful. At its core, it has the highest fire rate in the entire game-which makes it an absolute menace in close-quarters combat. However, that high RPM also brings some wild recoil and fast ammo consumption. That's where this refined loadout steps in:   Full Loadout Breakdown (Gunfighter Wildcard)    Muzzle: Compensator  Tames the beast. Major vertical recoil control.  Underbarrel: Vertical Foregrip  Smooths horizontal recoil. Keeps aim locked in.  Recoil Springs:  Offers both vertical and horizontal recoil control. The synergy with the above attachments = literal laser beam.  Barrel: Reinforced  Enhances damage range and bullet velocity for mid-range fights.  Magazine: 56-Round Mag  Burns through ammo fast; this gives you room to engage multiple targets.  Rear Grip: Quick Draw Grip  Super snappy ADS speed. Helps you win first-shot duels.  Stock: No Stock  Boosts movement and strafe speed-perfect for aggressive slide-and-fry playstyles.  Laser: Target Laser  Aim walking steadiness and bonus accuracy while ADSing.   TL;DR: Fast, steady, and oppressive in short bursts-this build turns the Ladra into a mobile mini-LMG.   Perks & Equipment Loadout   A great weapon needs the right support setup. Here's what our player paired with the Ladra:    Lethal: C4-Perfect for aggressive pushes, hallway clears, or baiting rotations.  Tactical: Stim Shot-Stay alive longer, recover fast.  Field Upgrade: Scrambler-Disrupts enemy radar and creates chaos during pushes.   Perks:    Scavenger-Keeps your ammo and C4 supply going during long streaks.  Hunter's Instinct-Works like BO3's Sixth Sense; mini-map shows enemy direction post-kill.  Slipstream-Boosts base movement speed, making your already fast Ladra loadout feel even quicker.   Wildcard: Gunfighter    Allows 3 extra attachments.  Crucial for controlling the Ladra's recoil and maximizing utility.   If you can't run Gunfighter, the 5-attachment version should keep: Compensator, Reinforced Barrel, Quick Draw Grip, 56-Round Mag, and Recoil Springs.   Weapon Feel and Movement Feedback   While most games felt smooth and fast, there were sessions where the movement felt "off."    Movement fluidity, responsiveness, and aim timing are all part of COD's muscle memory loop. The good news? When the Ladra is built right, even off days still result in high kill counts and objective control-as seen in matches where 60+ kills and double-digit streaks were still the norm.Bundle Design and Map Synergy   The new blueprint doesn't just improve aim-it looks incredible. Paired with the new map "Haven," which was originally saved from MW3's content drop, the weapon feels right at home. The aesthetics of clean neon tracers, dark matter camo, and blueprint glow pop especially well on tighter indoor maps with mixed sightlines.   Final Verdict: Is the Ladra the Best SMG in Black Ops 7?   After testing every aspect of the weapon-the base gun, the blueprint, every attachment setup, and grinding camos to the finish line-our verdict is clear:   Insane fire rate  Laser accuracy with right build  Top-tier blueprint design  Kills faster than most other SMGs in close range  Mobile, aggressive, and lethal in the right hands   While the C9 and Jackal PDW still hold top-tier positions in the SMG meta, the Ladra has earned its place in the S-tier conversation-especially for players who love to run-and-gun, rack up streaks, and keep the tempo high.   Final Thoughts   If you're still on the fence about the Ladra SMG, it's time to get off it. Whether you're grinding camos, nuking lobbies, or climbing ranked, this weapon is your ticket to high-level fragging and flashy plays. Equip the Gunfighter wildcard, drop the blueprint if you have it Bot Lobbies BO7, and dominate the lobby.
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